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/ Aminet 2 / Aminet AMIGA CDROM (1994)(Walnut Creek)[Feb 1994][W.O. 44790-1].iso / Aminet / dev / cross / sasmv14.dms / sasmv14.adf / examples / labels.s < prev    next >
Text File  |  1993-05-22  |  9KB  |  930 lines

  1.  
  2.     heap O=1m
  3.  
  4. System
  5. DebugMode
  6. Intro
  7. org
  8. load
  9. LEVMAXSIZE
  10. SUBLEVMAXSIZE
  11. SMALLROCKS
  12. BORDER
  13. MAXXSIZE
  14. MAXOBJECTS
  15. MAXANIM
  16. MAXLIANE
  17. pwidth
  18. pheight
  19. pdepth
  20. pplanesize
  21. psize
  22. OpenLib
  23. CloseLib
  24. AllocMem
  25. FreeMem
  26. NULL
  27. execbase
  28. hardware
  29. level1int
  30. level3int
  31. level5int
  32. trap0vec
  33. trap1vec
  34. coppersize
  35. p16
  36. depth
  37. height
  38. width
  39. planesize
  40. displaysize
  41. owidth
  42. oheight
  43. oplanesize
  44. oloadsize
  45. omemsize
  46. fwidth
  47. fheight
  48. fplanesize
  49. floadsize
  50. fmemsize
  51. ol_active
  52. ol_radius
  53. ol_forespeed
  54. ol_speed
  55. ol_maxdeg
  56. ol_x
  57. ol_y
  58. ol_tox
  59. ol_toy
  60. ol_oldtox
  61. ol_oldtoy
  62. ol_isign
  63. ol_deg
  64. ol_SIZEOF
  65. PDRA
  66. BPL1MOD
  67. BPL2MOD
  68. BPLCON0
  69. BPLCON1
  70. BPLCON2
  71. BPL1PTH
  72. BPL2PTH
  73. BPL3PTH
  74. BPL4PTH
  75. BPL5PTH
  76. BPL6PTH
  77. BLTCON0
  78. BLTCON1
  79. BLTSIZE
  80. BLTAFWM
  81. BLTALWM
  82. BLTAMOD
  83. BLTBMOD
  84. BLTCMOD
  85. BLTDMOD
  86. BLTADAT
  87. BLTBDAT
  88. BLTCDAT
  89. BLTAPTH
  90. BLTBPTH
  91. BLTCPTH
  92. BLTDPTH
  93. BLTAPTL
  94. BLTBPTL
  95. BLTCPTL
  96. BLTDPTL
  97. COLOR0
  98. COLOR1
  99. COLOR2
  100. COLOR3
  101. COLOR7
  102. COLOR8
  103. COLOR9
  104. COLOR10
  105. COLOR11
  106. COLOR12
  107. COLOR13
  108. COLOR14
  109. COLOR15
  110. COLOR16
  111. COLOR17
  112. COLOR18
  113. COLOR19
  114. COLOR25
  115. COLOR28
  116. COLOR29
  117. COP1LC
  118. COP2LC
  119. COPJMP1
  120. COPJMP2
  121. COPCON
  122. DDFSTOP
  123. DDFSTRT
  124. DIWSTRT
  125. DIWSTOP
  126. DMACON
  127. DMACONR
  128. INTENA
  129. INTENAR
  130. INTREQ
  131. INTREQR
  132. POTGOR
  133. VPOSR
  134. VPOS
  135. JOY0DAT
  136. JOY1DAT
  137. SPR0PTH
  138. SPR1PTH
  139. SPR2PTH
  140. SPR3PTH
  141. SPR4PTH
  142. SPR5PTH
  143. SPR6PTH
  144. SPR7PTH
  145. SPR0POS
  146. SPR0CTL
  147. SPR1POS
  148. SPR1CTL
  149. SPR2POS
  150. SPR2CTL
  151. SPR3POS
  152. SPR3CTL
  153. SPR4POS
  154. SPR4CTL
  155. SPR5POS
  156. SPR5CTL
  157. SPR6POS
  158. SPR6CTL
  159. SPR7POS
  160. SPR7CTL
  161. CLXDAT
  162. CLXCON
  163. ADKCON
  164. AUD0LC
  165. AUD0LEN
  166. AUD0PER
  167. AUD0VOL
  168. AUD1LC
  169. AUD1LEN
  170. AUD1PER
  171. AUD1VOL
  172. AUD2LC
  173. AUD2LEN
  174. AUD2PER
  175. AUD2VOL
  176. AUD3LC
  177. AUD3LEN
  178. AUD3PER
  179. AUD3VOL
  180. anfang
  181. o
  182. ll
  183. Push
  184. Pull
  185. SaveRegs
  186. LoadRegs
  187. Set
  188. UnSet
  189. Random
  190. Clear
  191. Block
  192. CopMove
  193. CopStrobe
  194. CopClear
  195. CopSky
  196. CopWait
  197. WBlit
  198. wait0
  199. CopLoadColor
  200. CCL10
  201. CopLoadBitmap
  202. mat10
  203. CopJump
  204. CopLocation
  205. CopStart
  206. SeC
  207. ClC
  208. Delay
  209. del0
  210. ClCXd0
  211. AddScore
  212. ShakeKeyBoard
  213. WaitRaster
  214. wr0
  215. INC
  216. DEC
  217. DBSR
  218. SetBlitMods
  219. MakeMask
  220. mm_eachline0
  221. mm_eachword0
  222. StackSave
  223. StackUserSave
  224. CopperStart
  225. dbCOP1
  226. dbCOP2
  227. ColorCopper
  228. SpriteCopper
  229. SpriteCopper2
  230. SwitchCopper
  231. MainCopCont
  232. IntSave
  233. DmaSave
  234. JCMD
  235. RandomSeed
  236. GameOk
  237. Speed
  238. RealSpeed
  239. MaxScroll
  240. InitState
  241. GfxName
  242. DPlane1
  243. DPlane2
  244. DPlane3
  245. DPlane4
  246. DPlane5
  247. DPlane6
  248. DPlane7
  249. DPlane8
  250. DPlane9
  251. DPlane10
  252. DPlane11
  253. DPlane12
  254. FRM
  255. FRAME
  256. Score
  257. ScoreHelp
  258. SpriteAdrUp
  259. SpriteAdrUp2
  260. ss
  261. myVBI
  262. add
  263. cmpiw
  264. clr
  265. vbi_Resume
  266. vbi_PauseMode
  267. cache
  268. START
  269. lea
  270. bsr
  271. loop
  272. InitAll
  273. ig_InitPos
  274. ig_Count
  275. ig_Timer
  276. ig_PageRequest
  277. ig_BlockPattern
  278. ig_ForceLoad
  279. ig_SubLevTab
  280. ig_InitTab
  281. ig_InitTab2
  282. InitGame
  283. ig_NoPageReq
  284. ig_BlockReset
  285. ig_BlockCloseReset
  286. ig_DoScreen
  287. ig_MoveLeft
  288. ig_CenterOk
  289. ig_Next
  290. ig_OpenIt
  291. ig_GotoNextMode
  292. ig_Pos0
  293. ig_GotoSub
  294. ig_copylevel
  295. ig_OpenReady
  296. ig_Quit
  297. FindBobPos
  298. fbp_EachRow
  299. fbp_EachCol
  300. fbp_FoundPOS
  301. InitLevel
  302. il_copylevel
  303. il_NormalInit
  304. il_loop2
  305. il_loop1
  306. il_loop3
  307. il_Quit
  308. ibs_map
  309. InitBlockSet
  310. ibs_Next
  311. ibs_Quit
  312. ips_CalcAdr
  313. mplxysize
  314. mplxbuffsize
  315. DataStart
  316. MplxX
  317. InitMPLX
  318. im_mainloop
  319. im_doloop
  320. im_shiftloop
  321. OldRealSpeed
  322. MPLXScroll
  323. ms_do
  324. FaderCount
  325. FadeCopper
  326. FadeOut
  327. fo_DoJob2
  328. fo_DoJob3
  329. fo_MainLoop
  330. bb1
  331. bb2
  332. bb3
  333. fo_fin
  334. o_Active
  335. o_X
  336. o_Y
  337. o_dummy1
  338. o_dummy2
  339. o_Frame
  340. o_MoveMode
  341. o_Xsize
  342. o_Ysize
  343. o_BlitSize
  344. o_BlitCBMods
  345. o_BlitADMods
  346. o_MaxFrame
  347. o_Offset
  348. o_Rel1
  349. o_Rel2
  350. o_levadr
  351. o_dummy3
  352. o_SIZEOF
  353. alien_Status
  354. alien_Star
  355. alien_Sun
  356. alien_Moon
  357. alien_100
  358. alien_Stone
  359. alien_SStone1
  360. alien_Appel
  361. alien_Lift
  362. alien_Block
  363. alien_Block2
  364. alien_Text
  365. alien_Logo
  366. alien_Wosch
  367. pre_Status
  368. pre_Star
  369. pre_Sun
  370. pre_Moon
  371. pre_100
  372. pre_Stone
  373. pre_SStone1
  374. pre_Appel
  375. pre_Lift
  376. pre_Block
  377. pre_Block2
  378. pre_Text
  379. pre_Logo
  380. pre_Wosch
  381. KillObjects
  382. ko_loop
  383. ko_Quit
  384. InitObjects
  385. io_loop
  386. io_skip
  387. InsertObject2
  388. io_search2
  389. io_check2nd
  390. InsertObject
  391. io_search
  392. io_notfound
  393. io_found
  394. InitObject
  395. RestoreObjects
  396. rao_CheckNext
  397. rao_SkipClear
  398. movetab
  399. rao_CheckHit
  400. rao_Quit
  401. MOVE1
  402. move1_ypos
  403. move1_Ok
  404. move1_xok
  405. MOVE2
  406. move2_yposok
  407. move2_yokok
  408. move2_ykill
  409. move2_noexp
  410. move2_water
  411. move2_nowater
  412. move2_exit
  413. move2spd
  414. move2_nofalling
  415. move2_dirok
  416. move2_xalign
  417. move2_xposok
  418. move2_check
  419. move2_seeky
  420. move2_setadr
  421. move2_noexplode
  422. move2_nofall
  423. move2_CalcStone
  424. move2_searchit
  425. move2_useit
  426. stoneconvtab
  427. MOVE3
  428. move3_nonewadr
  429. move4_spd
  430. MOVE4
  431. move4_setblock
  432. MOVE5
  433. MOVE6
  434. move6_NotMinus
  435. move6_xok
  436. move6_yok
  437. MOVE7
  438. move7_NoFrameReset
  439. move7_quit
  440. DrawObjects
  441. rao_CheckNext2
  442. rao_DrawMe
  443. JetztKommtRene
  444. dao_SkipAnim
  445. rao_Quit2
  446. x
  447. reladr
  448. reladr_sav
  449. XBlocks
  450. XBlocks2
  451. YBlocks
  452. p_DoScroll
  453. ds_notnull
  454. ds_skip
  455. ds_normal
  456. ds_pa
  457. ds_cc
  458. ds_normal2
  459. ds_nothing
  460. ds_quit
  461. oldaction
  462. oldx
  463. p_MakeCol
  464. mbc_EachRow
  465. p_MakeBaseAnims
  466. mba_EachCol
  467. mba_EachRow2
  468. mba_FindSlot
  469. mba_Found
  470. mba_NextRow
  471. p_HandleGameExtras
  472. hge_NoLift
  473. LianePres
  474. hge_cont1
  475. hge_SearchLiane
  476. hge_found2
  477. hge_copy
  478. hge_ExitOut
  479. hge_NoLiane
  480. p_MakeAnimCol
  481. mbc_EachRow2
  482. mbc_FindSlot
  483. mbc_Found
  484. mbc_NextRow
  485. mbc_Full
  486. mbc_FullLoop
  487. p_PatchCopper
  488. p_writeadr
  489. p_BackGrnd
  490. p_SelectBckGrnd
  491. p_MakeBasePage
  492. p_CoolMakeBasePage
  493. p_MakePage
  494. mbp_EachColoum
  495. mbp_EachRow
  496. mbp_SkipStar
  497. ab_source
  498. ab_destin
  499. ab_x
  500. ab_frm
  501. ab_SIZEOF
  502. AnimKey
  503. AnimDATA
  504. p_KillAnims
  505. p_ka_loop
  506. p_AnimateBlocks
  507. p_AnimLoop
  508. p_QuitAnim
  509. p_KillAnim
  510. p_CreateAnimKey
  511. p_clsloop
  512. p_initloop
  513. p_initquit
  514. p_Random
  515. p_WritePattern
  516. p_UpdatePattern
  517. p_wrtentry
  518. p_pr_loop
  519. p_pr_error
  520. p_pr_insert
  521. p_pr_quit
  522. PatternRefresh
  523. p_PatternRefresh
  524. p_pr_mainloop
  525. p_pr_next
  526. TimerDevice
  527. td_quit
  528. td_quit2
  529. Count
  530. SlowCount
  531. SlowBits
  532. SlowerBits
  533. SlowestBits
  534. DownCount
  535. DownCount2
  536. Timer
  537. DmaOff
  538. DmaStop
  539. DmaOn
  540. InitVBI
  541. InitCopper
  542. GetMem
  543. InitDisplay
  544. SpriteColCop
  545. SpriteColCop2
  546. OldRelAdr
  547. LastSet
  548. NewColors
  549. Fading
  550. HillColors
  551. UpdateHillColors
  552. uc_FadeLoop
  553. uc_FadeNibble
  554. uc_IncNibble
  555. uc_SetNibble
  556. uc_NextNibble
  557. uc_NextColor
  558. uc_NoFade
  559. uc_Quit
  560. SpriteColors
  561. BuildCopper
  562. mc_DoSky
  563. mc_DoSky2
  564. contit
  565. DoTheMPLX
  566. mplx_DoHLine
  567. mplx_skipcolor1
  568. mplx_skipcolor2
  569. mplx_Wait
  570. mplx_SetSprites
  571. mplx_Set
  572. DoubleService
  573. ShowFrame2
  574. cop2
  575. ShowFrame1
  576. DisableVBI
  577. ResetCopper
  578. ResetDMA
  579. ClearMem
  580. cm_loop
  581. MakeMasks
  582. bm_standing
  583. bm_walking
  584. bm_sliding
  585. bm_hitting
  586. bm_jumping
  587. bm_falling
  588. bm_deading
  589. bob_x
  590. bob_y
  591. bob_sx
  592. bob_sy
  593. bob_sdir
  594. bob_dir
  595. bob_frame
  596. bob_mode
  597. bob_vectors
  598. bob_small
  599. CurrentShift
  600. OntoLift
  601. BobMoveMent
  602. bmm_Normal
  603. bmm_FirePressed
  604. bmm_StickUp
  605. bmm_OntoLift
  606. bmm_DeltaPos
  607. bmm_NoLift
  608. bmm_ForceAlignBob
  609. bmm_NoRampDown
  610. bmm_NoRamps
  611. bmm_AlignNormal
  612. bmm_RealNoRamps
  613. bmm_Quit
  614. standfrm
  615. standtab
  616. bob_smalltab
  617. init_stand
  618. do_standing
  619. dost_Ducken
  620. dost_NoSmall
  621. dost_SmallOk
  622. dost_cont
  623. dost_quit
  624. dost_SetSmallBob
  625. dost_StandDown
  626. dost_FullDown
  627. dost_StandUp
  628. dost_FullUp
  629. walkfrm
  630. walkspeedcnt
  631. walktimer
  632. init_walk
  633. do_walking
  634. dow_NoTimer
  635. dow_SkipJump
  636. dow_GoDown
  637. dow_NoSmallCheck
  638. dow_CallHandle
  639. dow_NoStand
  640. dow_NoSmall
  641. dow_quit
  642. slidecnt
  643. init_slide
  644. do_sliding
  645. dos_NoFastSlide
  646. dos_SlideOff
  647. hitfrm
  648. hitfrmtab
  649. hitrelease
  650. KillBlock
  651. init_hit
  652. do_hitting
  653. doh_Smash
  654. doh_NoSmash
  655. doh_RockIt
  656. doh_searchit
  657. doh_useit
  658. doh_NotBlocked
  659. doh_TryNextRock
  660. doh_NoRock
  661. doh_copyloop
  662. doh_DoCopy
  663. doh_copyloop2
  664. doh_NoTower
  665. doh_SeekTopTree
  666. doh_NoTree
  667. doh_GoUpTower
  668. doh_SeekTower
  669. doh_NoGoUpTower
  670. doh_Quit
  671. jumpupcnt
  672. jumpdy
  673. jumprelease
  674. jumpoldy
  675. jumptimer
  676. jumpbits
  677. init_jump
  678. do_jumping
  679. doj_NoBit
  680. doj_UpSlower
  681. doj_GoUp
  682. doj_animnotfound
  683. doj_NoRedBlock
  684. doj_NoGreenBlock
  685. doj_NoYellowBlock
  686. doj_NoHideBlock
  687. doj_NoEmptyBlock
  688. doj_NoEmptyBlock2
  689. doj_NoIceBlock
  690. doj_NoBrownBlock
  691. doj_Quit
  692. falldy
  693. fallfreereq
  694. init_fall
  695. do_falling
  696. dof_NoStand
  697. dof_NoFasterDown
  698. dof_RampsAsBlocks
  699. dof_SeekY
  700. dof_GoDownMore
  701. dof_Quit
  702. deadcnt
  703. deadaccy
  704. init_dead
  705. do_deading
  706. dod_Quit
  707. LeftFullCollide
  708. RightFullCollide
  709. FindAnim
  710. fa_SearchAnim
  711. fa_exit
  712. BlockToObject
  713. bto_xok
  714. CheckHit
  715. ch_SkipHit
  716. ch_Hit
  717. GetUnderFallInfo
  718. GetJumpAboveInfo
  719. GetBlockFallInfo
  720. GetBlockWalkInfo
  721. GetLiftY
  722. gly_loop
  723. gly_found
  724. gly_notfound
  725. CheckFall
  726. cf_NoFall
  727. cf_DoFall
  728. GetXShift
  729. GetYRow
  730. gyr_Yok
  731. GetBaseADR
  732. gba_BlockOk
  733. WalkJumpHandle
  734. WalkHandle
  735. dow_slowdown
  736. dow_speedup
  737. dow_dowalk
  738. dow_walkslow
  739. dow_NoRamp
  740. dow_NoWalk
  741. dow_RequestStand
  742. MoveBob
  743. mb_MoveIt
  744. mb_MakeAlign
  745. mb_NormalWalk
  746. mb_MakeAnim
  747. CheckLeftRightBounds
  748. clrb_Jump
  749. clrb_NoJump
  750. clrb_OnlySmall
  751. clrb_ok
  752. clrb_go
  753. clrb_stop
  754. OldBridge
  755. BridgeRoute
  756. br_NoRestore
  757. br_Quit
  758. br_NoBridge
  759. br_Restore
  760. CheckUnder
  761. cu_CheckUnder2
  762. cu_NoPureAppel
  763. cu_NoGrasAppel
  764. cu_NoPureStar
  765. cu_NoGrasStar
  766. cu_NoPureSun
  767. cu_NoGrasSun
  768. cu_NoPureMoon
  769. cu_NoGrasMoon
  770. cu_NoIceStar
  771. cu_NoIceSun
  772. cu_NoIceMoon
  773. cu_NoDarkStar
  774. cu_NoDarkSun
  775. cu_NoDarkMoon
  776. cu_Kiste
  777. cu_NoKiste
  778. cu_Brunnen
  779. cu_SetBrunnen
  780. cu_NoBrunnen
  781. cu_SubExit
  782. cu_NoSubExit
  783. cu_InsertAppel
  784. cu_InsertStar
  785. cu_InsertSun
  786. cu_InsertMoon
  787. cu_Insert100
  788. cu_InsertIt
  789. cu_SkipIt
  790. cu_InsertIt2
  791. cu_InsertIt3
  792. cu_DoRocks
  793. cu_InsertBlock2
  794. cu_InsertBlock
  795. cu_ibcont
  796. cu_NoStone
  797. BonusKiste
  798. BonusThings
  799. ScanKisten
  800. sk_doit
  801. sk_delit
  802. sk_clear
  803. sk_update
  804. sk_next
  805. SetPosFrame
  806. spf_posok
  807. spf_posok2
  808. spf_NoScroll
  809. sf_right
  810. sp_NoYPatch1
  811. sp_NoYPatch2
  812. SetSpriteA
  813. ss_noE8
  814. ss_noL8
  815. ss_noH0
  816. SetSprite
  817. s2_noE8
  818. s2_noL8
  819. s2_noH0
  820. AddScoreNow
  821. GetKeys
  822. gk_hand
  823. gk_key
  824. gk_NoK
  825. GetKey
  826. gk_Nok2
  827. KeyToy
  828. gk_SomeKey
  829. gk_donot
  830. gk_ReWriteA0
  831. gk_CheatOn
  832. CheatCode
  833. Cheaton
  834. Keys
  835. PauseMode
  836. kb_1
  837. bne
  838. addil
  839. nix
  840. Abort
  841. kb_spc
  842. kb_ESC
  843. ReadStick
  844. rs_NoFire
  845. rs_cont1
  846. rs_cont2
  847. rs_cont3
  848. rs_cont4
  849. JoyDeltaX
  850. JoyDeltaY
  851. Fire
  852. CloudX
  853. CloudY
  854. InitClouds
  855. ic_initloop
  856. MoveClouds
  857. mc_subloop1
  858. mc_NoReset
  859. mc_subloop2
  860. mc_NoReset2
  861. UpdateClouds
  862. ic_loop
  863. ic_loop2
  864. Digit
  865. ShowScore
  866. ss_shiftloop
  867. ss_quit
  868. EasyText
  869. et_loop
  870. et_lineloop
  871. et_nextchar
  872. et_quit
  873. pre_Liane1
  874. pre_Liane2
  875. pre_Liane3
  876. KillLiane
  877. kl_loop
  878. KillLines
  879. lc_loop
  880. lc_CalcCoords
  881. lc_radloop
  882. lc_cosok
  883. lc_radloop2
  884. lc_degpos
  885. lc_degok
  886. lc_posok
  887. lc_next
  888. lc_removeit
  889. lc_removeit2
  890. DrawLines
  891. dl_loop
  892. dl_next
  893. InitSinus
  894. is_loop
  895. half
  896. d2save
  897. BlitterLine
  898. bl_clip
  899. bl_sav
  900. bl_ok
  901. bl_set1
  902. bl_draw
  903. bl_nixline
  904. bl_CalcRegs
  905. addl
  906. bl_y2gy1
  907. bl_x2gx1
  908. bl_dygdx
  909. bl_signnl
  910. bl_okt
  911. BlockJumpInfo
  912. BlockFallInfo
  913. BlockWalkInfo
  914. BlockJumpWalkInfo
  915. StoneTable
  916. ObjectsDATA
  917. LianeData
  918. SINUS
  919. DUMMY
  920. NumSubs
  921. BigMPLX
  922. mplx1
  923. mplx2
  924. mplx3
  925. mplx4
  926. mplxend
  927. mplxsize
  928. moremplx
  929. ende
  930.